¡ñ±£¿®∆L Ф¶†ïς@п wrote:I can work with the suggestions, but they will need at least others to hop on board with them to be installed.
Meaning: if you feel it is in the best of the league and "equalizing" the discernable level of play between QBs and the skill position players, then these changes could be lobbied, but again, since it's a small league, I think at 4-5 guys need to sign off on it, lest we lose them for failing to comprehend what we're trying to achieve.
The sack penalty (along with the -3 INT penalty) were offered by me as a hypothetical "limiter" if we do get to adding a second starter QB for this season (which might be official by week's end). It's so the QB position alone doesn't dicate whether or not one team wins or loses, each week, just based on the play of his QBs in that particular week. In other words, it's meant to de-empasize (I think) the total points scored by the two QBs, so that just those two players, whomever they are, don't consistently outscore the other skill positions combined (not including Flex and TE).
If we'd like a vote on the penalty of a half-point (-0.5) for each sack a QB takes, that's alright, and it might just pass.
But before that, I'd like to hear your take on whether or not you would prefer that the QB position, instead of having to pass for 25 yards for each point earned, it be reduced to just 20 yards passing = 1 pt ; and instead of a passing TD being 6 pts, it instead is reduced to the more traditional 4 pts. Interceptions would still be worth negative two points, and then we can decide on whether or not we add a sack penalty, or whether we introduce the "long bomb" TD bonuses again (this was in place last season, but only for the QB position, I noticed).
i.e.
Kurt Warner, in week 13 of last season (vs. Minn.) threw for 285 yds, 3 TD, 0 INT/Fum (+ 3 rushes, -1 yds ; 0 sack)
In our previous scoring system, (from last year, disregarding long TD bonus) Warner would have had a 29-pt day.
With the slight revision in review, (20 yds pass / 4 PassTD / -2 INT) this year, given same performance, the QB would have scored 14 points via total yards, plus another 12 due to TDs, making his total on the day: 26 pts.
It may not seem like much of a difference, but it does make one, by lowering the juggernauts that the elite QBs are, who pass for sometimes 3 times (or more) the number of touchdowns as the best running back in the league is able to accomplish. Instead of overvaluing the touchdown makers (Favre, Rodgers) this slight tweak rewards the more consistent total-yards passers (Peyton, Schaub)
.
I think the above is the most reasonable, and I'm having a hard time wondering why I didn't think of it sooner.
The long TD bonus is kind of fun, I think, as it rewards the spectacular play of either QBs / RB / WRs who "go big".Drew wrote:Well...let's have each thing up for vote.
QBs: 2
Sack penalty: None
INT: -2
Pass Yards: 25 per point
TD: 5 points
No long TD bonus....I don't even understand why you would have that?
I made a specific formula for a custom league of mine where a RB needs to score a TD of over 28 yards to grant them the bonus, a WR needs to go over 40 yards, and a QB needs to score a TD of over 50 yards to get the bonus. I don't have sucha system installed, well, because, no one has this sort of custom-setting (not ESPN, not Yahoo!, still looking to try NFL.com).
It's also why, I think, the best "true" PPR leagues have WRs getting 1 pt, RBs 0.5 pt, and TEs 1.5 pts per catch.
Again, no league or web service I know of has this sort of very-customized setting.
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Is the above your take on this, Drew? I'll guess that it is.
Mine:
Starting QBs: 2
Sack penalty: I'd rather not have it, but I'm not vehemently opposed to it, either. If so, in favor of the -0.5 loss.
INT: -2
TD: 4 pts
Passing Yards for 1 point: 20
Other misc.: I'm not a forerunner for the "go big" TD bonus, but how about "300 yd passers - 2 pt bonus"?
Peyton & Schaub were tied last season for the most 300-yd games with 6, so at the end of the season, they only added 12 fantasy pts to their total, but again, on a weekly basis for each occurrence, they were rewarded.